“I think when you say we’re going to redshirt this person, they almost start to lose hope a little bit. Like, ‘Okay, I guess I’m not playing this year.’ So we don’t like to do that.”
He’s been the Buckeyes’ head coach since December, and yet, you’re almost always guaranteed to learn something new about Ryan Day and his coaching philosophies during his weekly press conferences. This week: his thoughts on redshirting.
The one-year-old NCAA rule allows players to play in four games and still be able to redshirt. As we approach the fourth game of the season this Saturday, Day must begin thinking about which players he finds crucial for the year...and which players he doesn’t.
“These guys came here to play, and so we want to play with depth and we want these guys to play,” Day said. “When in doubt, we’re probably going to play them if we think they can help us this season and really create depth. If we think it’s a situation where we’re already three deep at one position and he’s probably not going to get on the field other than maybe at the end of a game, then we probably won’t.”
You may be thinking “duh”, but this philosophy is a tad different from what we’re used to seeing from former head coach Urban Meyer. Day seems a little more inclined to redshirt a player if he deems necessary.
That doesn’t mean he wants to do it.
Telling a player he’s done for the season causes them to lose hope, he said. He wants his players to play, and he’s not making any redshirt decisions anytime soon.
Kudos to all our staff who put in years of research and hard work to make this happen for our fans.— gene smith (@OSU_AD) September 20, 2019
Fact: Buckeyes love their WiFi!
FAU & Cincinnati games ranked 5th and 6th nationally in data usage! https://t.co/drDeu4MXdi pic.twitter.com/gxE0EgQacP
During any given home game, there are over 100,000 fans hanging out inside Ohio Stadium, which means there’s potentially more than 100,000 people using their phones. I don’t know about you, but my WiFi barely works when I’m the only one home. In order to support that amount of cell phone usage, the ‘Shoe has almost 2,000 Wi-Fi access points. (Maybe I should try that?)
According to Ohio State, the new Wi-Fi network had 13.3 terabytes of data (47,137 unique connections out of 103,228 fans) used during the season opener against Florida Atlantic. Similarly, in their second home game against Cincinnati, the network saw 12.7 TB of data (47,479 unique connections out of 104,089 attendees).
These two games ranked 5th and 6th nationally in data usage, respectively. For some perspective, the MSR Top 23 for Wi-Fi lists Super Bowl 53 at Mercedes-Benz stadium as number one, where there was 24.05 TB of data used. Super Bowl LIII is followed by the NCAA Men’s 2019 Final Four semifinals at U.S. Bank Stadium (17.8 TB), Super Bowl 52 at U.S. Bank Stadium (16.31 TB), and the NCAA Men’s 2019 Final Four championship at U.S. Bank Stadium (13.4 TB).
There’s just something about watching some of the most elite athletes in the world that makes you want to... look at your phone?
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